Showing posts with label sl. Show all posts
Showing posts with label sl. Show all posts

Thursday, March 5, 2009

Geoff Cain

Geoff Cain

Geoff Cain, USA, Post Secondary, College, Education

I am an instructional designer and occasional community college English teacher and I am now the director of instructional design at College of the Redwoods.

I have taught developmental English, composition and literature. I also have taught health information management focusing on information management in the web 2.0 world. I have presented on the connected classroom, concept maps, podcasting, new media, social networking, and other related topics.

Brainstorm in Progress
Geoff Cain's blog for exploring pedagogy, instructional design, technology, online learning, web 2.0, and MUVEs.

At the heart of my teaching philosophy is my absolute belief in my student’s ability to learn. It is my goal as an instructor to create an environment and classroom community that facilitates those abilities.

Different students from different backgrounds, cultures, and abilities all have their have a contribution to make to this learning community. Both as a teacher and an instructional designer, it is important to create learning experiences that enables everyone’s ability to participate.

Theme: education, elearning, connectivism, constructivism, cognitivism, semantic web, second life, elearning, online learning, new media, social networking, web2.0, distance learning, OER, opensource, digital literacy, instructional design, concept mapping, concept maps, mindmaping, mindmaps, collaboration, cognitive science, GTD, writing, meditation, buddhism, psychology, cognitive science, web3.0, virtual worlds, MUVES, collaborative learning, pedagogy, secondlife

Friday, February 22, 2008

Jo Kay

Jo Kay

Jo Kay, Australia, All Sectors, All Subjects

Jo Kay aka jokay Wollongong (in SL) is a freelance geek, designer, and facilitator based in Wollongong, Australia. She has broad experience in educational technology, web development and virtual worlds. In recent years her work has focussed on supporting the research and implementation of new and innovative technologies for teaching and learning and online community building, with a particular focus on the vocational education sector.

Jo has interests in online culture and social networking and the impacts both are having in the education sector, but also on society in general. Her current research is around virtual worlds, with a particular focus on Second Life and the possibilities that it offers for education, communication and collaboration.

Jo is owner and manager of the Islands of jokaydia and supports a vibrant community of educators and Institutions on the Island.

jokadia
A space to record and explore; to network and share; to focus on creativity and technology, virtual worlds, design and online learning.

Theme: virtual worlds, second life, web2.0 design

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Sunday, February 17, 2008

Chris Duke

Chris Duke

Chris Duke, USA, Post-Secondary, Higher Education, Emerging Technology & Instructional Design

Chris, aka Topher Zwiers in Second Life, is an an educational technologist and instructional designer primarily interested in educational application of emerging technologies, institutional technology integration, and distance learning; he currently works as Director of Training & Professional Development and as an adjunct instructor in Computer Information Technology for a two-year, community college in the Houston, Texas USA area.

Chris/Topher earned his M.S. degree in Instructional Design and is pursuing a PhD in Educational Psychology with a specialization in Learning & Technology. Chris/Topher's current research project focuses on the learning power of Second Life as a function of learning gains mitigated by the learning curve required by the Second Life interface.

MUVE Forward
MUVE Forward (Real Life Education in Second Life by Topher Zwiers) focuses on the application of multi-user virtual environments - particularly SecondLife.com - to faciltiate real life education in formal learning environments. More specifically, MUVE Forward explores: ideas for applying MUVE technology to learning environments, issues and experiences with implementation and research of Second Life at the institutional level, general Second Life news relevant to educators, and resources for facilitating Real Life education via Second Life.

MUVE Forward has a number of related news feeds that resyndicate news particularly relevant to Second Life and Second Life educators; these feeds are available in the side bar of the blog.

Theme: second life, education, technology, sled, research, elearning, mmo, mmorpg, virtual world, secondlife, virtual-world, metaverse, second-life, virtual environments, muve, sl